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How to play a Game Farm session

Each build prints its own controls. The lines below are copied from those screens on 5 November 2026. Open a play page when you want the framed session; Close returns to the silo.

Straw Ball on the Game Farm floor

Session card

Rank
1
Controls
Steer with finger, mouse, WASD or arrows; the ball rolls forward on its own.
Loop
Roll a sticky straw ball across the farm, gather junk for score, and risk tight golden pens as the ball grows too big to squeeze through.
Play
Open Straw Ball

The farm-floor opener on this Game Farm silo: a sticky straw ball, shrinking gates, and foxes that nibble your combo. Best for: First visits to the silo.

Rime Climb on the Game Farm floor

Session card

Rank
2
Controls
Tap or click left or right half, or use arrows / A-D; each side is one pick strike.
Loop
Alternate ice-pick strikes up a frozen waterfall; chip fish from side pockets and risk long reaches for trophy trout before melt sheets dump you.
Play
Open Rime Climb

The cold climb beside the Game Farm pens: left-right picks, melt holds, and fish tucked into ice pockets. Best for: Players who like a beat.

Sky Ribbon on the Game Farm floor

Session card

Rank
3
Controls
Hold Space, a finger or the mouse to climb; release to dive. WASD or arrows also pitch.
Loop
Slash sky streamers with your propeller for combo; dive low for gold ribbons near peaks, but birds and cliffs end the run.
Play
Open Sky Ribbon

The air diversion above the Game Farm silo: hold to climb, release to dive, cut ribbons through the sweet band. Best for: Longer cool-down runs.

Shared Game Farm habits

Start a run, watch the first fail, then decide whether to chase score or learn the risk. None of the three asks for an account. Scores that stay on your device are described on the privacy page.